


The first few JRPGs I played were Lost Odyssey, Blue Dragon, The Last Remnant, Infinite Undiscovery and Star Ocean: The Last Hope. Before my Xbox, I was purely a Nintendo fan yet I had only dabbled in games such as the Tales series a few times. I never owned a Playstation until I bought my PS4 so I didn’t play games like Final Fantasy until XIII came to the Xbox. If you can find it and turn it on the game should run a little better and will look graphically more impressive (as deinterlacing, as I mentioned before, by it's nature destroys some video quality.I have many fond memories of the Xbox 360 era it was the first time I played a Dynasty Warriors game, the first time I ever played online, and surprisingly the first time I had played a JRPG and really become emotionally attached and excited to find out what happened next. Again, I forget the exact button combination but it should say it somewhere. Star Ocean 3 doesn't by default but rather has an almost comically "small print" to activate it whenever you start a new game or load one. Most games either have a progressive scan option, or it's on by default. If you put an interleaved video output on a progressive screen, you get screen "bouncing" and you have to use a deinterleave method (like you have on now). On computer monitors and HD TVs, the screens aren't interleaved, but rather progressive (all lines are displayed at the same time). On non-hi-def TV this games fairly good results since their screens are interleaved as well. Interleaving is a video technique where you display every other line of video for one fraction of a second (1/30th for NTSC) and then the other set of lines another fraction of a second (also 1/30th).

If you start to see them, just make sure to dial the hack back a bit till you get a comfortable level of increased speed with no additional problems. VU Cycle steal doesn't normally cause games to crash, but it may cause other slowdowns or graphical glitches.
